Generally, when one game adapts ideas from another, it will expand on them. It will add variations and extra wrinkles to the gameplay that were impossible when the original game came out. Sometimes, it will even throw in entirely new ideas that profoundly change the way the core mechanics work. I therefore find it interesting to see a game like Refunct, which seems to draw inspiration from an assortment of free-running games, but particularly Mirror’s Edge. Now, Mirror’s Edge is a game that I played through quite a while ago, but I remember that some of my biggest problems with it were just how big it was. The levels were large and complex, often requiring complex sequences of actions to traverse effectively. There was a lengthy story mode, which meant that some missions felt padded with unnecessary combat sections and other irritating set pieces. It was a good game at its core, but there was just too much of it. Then there’s Refunct, which strips away all the complexity and leaves only the bare necessities. While this scaled-back approach may seem counterproductive at first, I feel that it actually elevates Refunct to be a far more enjoyable experience.
Tag: Endless Runner
Pony Island Review
After a long, tiring day, sometimes it’s nice to sit down with something simple; something that doesn’t involve lots of complicated mechanics.
Luckily, a number of these games have emerged over the last few years, many of them cropping up in the mobile space.
Looking at the vast catalog of such games, it is clear that one of the more common types is that of the endless runner, and it’s in this genre that Pony Island finds itself.
Steppy Pants Review
“Don’t step on a crack, or you’ll fall and break your back.”
Who knew that such a simple, silly, and utterly nonsensical children’s rhyme could turn into such a fun, addictive mobile game? Certainly not I, who only installed Steppy Pants because it showed up on the Google Play Store one day for me and I vaguely recalled hearing about it somewhere from someone who had good things to say about it. The next thing I knew, it was 15 minutes later, and I was trying (and failing miserably) to keep from screaming at my phone in a giddy rage (that’s a thing now) so as to not distract my girlfriend from her studying.