Developer: Gears for Breakfast
Publisher: Gears for Breakfast
Played on: PC
Release Date: October 5, 2017
Played with: Xbox 360 Controller
Paid: $0 (Key provided for review)
“This feels a lot like Super Mario Galaxy,” was one of my first thoughts upon starting Gears for Breakfast’s Kickstarter success story A Hat in Time. The resemblance only grew stronger as the game progressed, with everything from the art style and game mechanics to the music cues and animations harkening back to Mario’s outer space excursions. Not content to be a simple retread of familiar territory, though, A Hat in Time manages to bring in new ideas while doing an admirable job of measuring up to its acclaimed influences.
Read the full review here. [COGconnected]